Thursday, 28 October 2010
More Decisions
The whole of our design studies class met up in Mono yesterday for our first of many dissertation workshops. We sat in our small groups and tried to churn out some ideas. The workshop itself I found quite productive. I think its good to hear and get to understand other peoples ideas from differing practices. I have to say I am a little bit undecided about what topic to research into! I am thinking maybe going down the disability route, one of my neighbors from back home has a deaf child, whom is still quite young so I might go down that route. But again I am not 100% on this.
I think that I would be able to relate this back to my practice fairly well and it would be quite interesting to see what is exactly around for deaf children in terms of education and future employment opportunities or if they are scrutinized straight away about their disabilities or if companies make a point of hiring disabled people to work with their companies so that they don't have discrimination problems.
Monday, 25 October 2010
Chocolat Chaud
Colours!
Sunday, 24 October 2010
"Oil Spill"
Saturday, 23 October 2010
Before and After
We are having our first exhibition of the year soon |(Friday the 29th, Jewellery and Metalwork Corridor, Duncan of Jodanstone)| Just thought I would upload a little before and after photo of the space that I am sharing with a Second year Jeweller. The exhibition is a joint effort of this years Second and Third years so we have been paired together and assigned spaces. Im looking forward to the differing views we will get!
Wednesday, 20 October 2010
The Grand Opening is upon us!
Tuesday, 19 October 2010
HRP-4C
OH MY GOSH! This is bloody scary! Check out this link to see what potentially could be the future of pop music! I found this when I was checking out one of my favourite bloggers Perez Hilton (www.perezhilton.com) It is without a doubt astonishing! http://www.youtube.com/watch?v=xcZJqiUrbnI you can really see that the day of A.I could soon be with us!
DAMMMN!
I know that I shouldn't take joy in somebody's misfortune! BUT after my day in the workshop this made me feel a little bit better. Glad to see somebody else's day went worse than mines! As I was walking home I saw a car exhaust lying in the middle of the traffic lights! OUCH! That will cost a bit to repair i imagine!
Before The Clean UPPP!
Monday, 18 October 2010
Design Studies Meeting
Thursday, 14 October 2010
Paint and Resin boobies
Resin boobies!
Wednesday, 13 October 2010
Latexxx
Here I have purchased some Liquid Rubber Latex from our trusty college shop. In this sample I went through the stages of painting this rubber liquid on myself, yes I did it on myself, to get the mould you see in the photo. Worked out very well I think. The lighter set is about 6 coats and the darker is about 10. I plan on filling these moulds with resin to get a hard boob!
Playing with Resin
Metal Nipples
My current metalwork project is based on pornography (Narrative Project) This was just a quick sample. It took about half an hour to make it. Was simply a circle of sheet copper the hammered and then soldered together. I don't think this is the effect that I am looking for in my piece though! But it was good to see the effects that can be achieved.
Tuesday, 12 October 2010
Casting Class
This saturday just past Sarah Finnigan, Leanne Evans, Georgia Cockrill and I all took part in a casting class that was held in the St.Andrews Museum. We signed up for this when we went to see the exhibition 'Causing Chaos' a few weeks back. And for £5 I think it was a bit of a bargain to be taking place in this class! First we made a slab out of clay, chose an object then made an imprint in which to place it, built walls around the object by cutting up our slab, poured our rubber solution into the mould structure, took the rubber out when it had set, built some more walls around the rubber, poured a casting liquid into the newest mould AND THEN removed it! What an adventure I know!
Thursday, 7 October 2010
Wire Bra
Wednesday, 6 October 2010
More from the Burgh
In our little day visit we also ventured across the 'City Art Centre' . In the basement Leanne, Georgia, Sarah, Mairi, Scarlett, Frances and I found a little 'creative' area where we really let our fine art selves go! This was my master piece collage that i churned out by the end of our half an hour rest. I also took advantage of the child masks that were left to play with in one of the many magical boxes that were their for us to play with!
The Burgh
Yesterday our Jewellery class (both Thrid and Second Year) were taken on a wee day trip to Edinburgh to see some exhibitions and galleries.In the Jerwood Contemporary Makers exhibtion, I have to say that this piece 'My Charm Bracelet' created by Nicola Malkin was by far my favourite piece. I really enjoyed the fact that she incorporated a china knuckleduster into her very loving and girly looking piece, it reminded me of the struggle i had when I was designing a four fingered ring myself!
Tuesday, 5 October 2010
Assignment 1: Semester 1: Year 3
Social Networking and Design
Janna Macdonald
Jewellery and Metalwork Design
What is Social Networking?
Social networking is the grouping together of individuals through social connections; it is possible to do this in person through school, university or working environments. But it has recently boomed in the online world due to the millions upon millions of users from all over the globe looking to meet others to share and gather information with, make new friendships and business alliances. Social networking is being achieved through social sites that are designed to allow multiple users to publish content about themselves or creating a profile, exchange private and public messages and upload photographs.
“Web-based services that allow indivduals to construct a public or semi-public profile within a bounded system” (Thelwall, M., 2009)
Social sites have become an extension of the original mailing list and bulletin boards that had previously been used. Online communities of internet users have recognized the potential to expand the number of there business and social contacts through web-based groups, making contacts that they would possibly never have met which are extremely influential to them.
Image from http://www.bankerstuff.com/Events/WebinarsonDemand/OnDemandSeriesSocialNetworkingforBankers/tabid/333/Default.aspx
The History
Before the Internet exploded onto mainstream consciousness CompuServe provided a form of social interaction. This service began in the 1970s and was set to be a business oriented computer connection solution and it provided this use u until the late 1980s when CompuServe expanded itself for public use allowing its members to share files, access news and events, and join discussion pages that covered a very wide range of topics. CompuServe became extremely popular in its time and has heavily influenced the way the modern social sites are developing today.
The Bulletin Board System (BBS) gained popularity through the 1980s and well into the 1990s. Its online gathering places were independently formed codes that permitted the communication with the central system; from this any user could download files and post messages onto the bulletin board. (Nickson, C., 2009) Although there was about to be a huge change in social networking, Tom Jennings Fidonet managed to link BBS’s to modern day networks so they have not been completely lost.
The climb of the Internet as we know it today was created under the AOL (American Online) company. This developed user-created community services which was the first sighting of advanced features to be used in social sites. Early social networking sites, World Wide Web (WWW) generalized online communities that aimed to bring people together from 1997 where some of the first social sites where born, Six Degrees.com and Classmates.com for example. In these sites, mainly from the late of the 1990s, the users profile was the obvious main feature making it easier to find other users that had similar interests/hobbies etc as themselves. By the end of the 1990s/early 2000s more advanced features had been developed helping create more personal networking sites that were clinched by the masses.
‘in social, economic and institutional terms the dominance of the world of networks is even more apparent’ (Castells,2001)
This showing the potential domination that the social networking sites had to offer to the modern day world and with the launch of Friendster in 2002 social sites hit a real high point, by using a perception that was seen earlier in a failed social site (previously mentioned Sixdegree.com) the creators were able to show a “Circle of Friends” which encouraged new friendships and bonds to be made from the visual connections that were displayed to each user. This technique is still used in one of the most popular sites to date, Facebook, which was originally founded by Harvard student Mark Zuckerberg along with his college roommates and fellow computer science student. When Facebook was first launched, in 2004, it was limited to Harvard students only but after only 2 years it was made public and now boasts at more than 500 million active users. (Kirkpatrick, D., 2010)
Image from (http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html)
Relevance to Design
Social networking has always been a way of self-promotion in the design world whether that is through online interaction or face-to-face interaction. With the online aspect of socializing designers have been given a huge advantage when trying to get their work across and target fellow designers. Blogging, such as blogger.com and wordpress, has given designers the advantage of being able to publish and record the thought process of their work and final pieces. Hopefully being able to gain some feedback or inspire fellow designers with various techniques and samples that they have achieved themselves.
‘Texts and images can be published without editorial interferences and can rapidly achieve wide circulation’ (Varnelis, 2008)
This shows the power of the web at its greatest. Designers being able to publish images of there own work has become a very popular way of them promoting their designs to other designers and possible clients and employers. Also managing to give them possible connection that may become useful towards techniques and skills they may want to acquire. Social networks such as youtube.com contain videos and such of practical workshops that some craft amateurs would be able to use to develop their skills further, this giving a very clear and visual way of learning from very obtainable resources.
Online thought is also an important factor to take into consideration by bringing unlimited amount of people from differing cultures and backgrounds gives the influence of a wider range of views and opinions to come forward to designers.
“the nature of online engagement . . . makes manageable large-scale, many-to-many discussion and deliberation” (Coleman and Gotze, 2001)
This shows that within the design of social sites we have managed to produce a way of getting people together to discuss issues at the same time from many differing places providing the subject at hand with a more cultured view.
In virtual worlds, such as secondlife.com, it is possible to create an online exhibitions that can be seen by the whole virtual world. The Tech Museum announced The Tech Vitual (www.thetechvirtual.org) in December 2007 in which an exhibition design competition would take place focusing on the theme of “Art,Film and Music” this virtual exhibition promoted one of the first of its kind. The first four winning exhibits to be incorporated into the physical museum including Artist-in-residence: The Painter, Musical Chairs, Wikisonic anf Connecting Point: Hole in (Virtual) Space. This has given the design world a way of presenting their work in a whole new light and thus furthering the development of social networking and its potential in the modern day society.
Reference
Boyd, D., and Ellison, N., (2007) Social Networking Sites: Definition, History and Scholarship, Available on http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html
Castells, M., (2010), The Rise Of The Network Society, Blackwell Publishing LTD
Castells, M., and Catterall, B., (2001), The Making Of The Network Society, London, Institute of Contemporary Arts
Kirkpatrick, D., (2010), The Facebook Effect, Virgin Books
Nickson, C., (January 2009), History of Social Networking, Available on:
http://www.digitaltrends.com/features/the-history-of-social-networking/
Thelwall, M., (2009) Social Network Sites: Users and Uses, Elsever, U.S.A
The Tech (Virtual) Museum: Four Physical SecondLife Exhibitions
http://publiccurating.cont3xt.net/?p=488
Varnelis, K., (2008), Networked Publics, Massachusetts, The MIT Press
Janna Macdonald
Jewellery and Metalwork Design
What is Social Networking?
Social networking is the grouping together of individuals through social connections; it is possible to do this in person through school, university or working environments. But it has recently boomed in the online world due to the millions upon millions of users from all over the globe looking to meet others to share and gather information with, make new friendships and business alliances. Social networking is being achieved through social sites that are designed to allow multiple users to publish content about themselves or creating a profile, exchange private and public messages and upload photographs.
“Web-based services that allow indivduals to construct a public or semi-public profile within a bounded system” (Thelwall, M., 2009)
Social sites have become an extension of the original mailing list and bulletin boards that had previously been used. Online communities of internet users have recognized the potential to expand the number of there business and social contacts through web-based groups, making contacts that they would possibly never have met which are extremely influential to them.
Image from http://www.bankerstuff.com/Events/WebinarsonDemand/OnDemandSeriesSocialNetworkingforBankers/tabid/333/Default.aspx
The History
Before the Internet exploded onto mainstream consciousness CompuServe provided a form of social interaction. This service began in the 1970s and was set to be a business oriented computer connection solution and it provided this use u until the late 1980s when CompuServe expanded itself for public use allowing its members to share files, access news and events, and join discussion pages that covered a very wide range of topics. CompuServe became extremely popular in its time and has heavily influenced the way the modern social sites are developing today.
The Bulletin Board System (BBS) gained popularity through the 1980s and well into the 1990s. Its online gathering places were independently formed codes that permitted the communication with the central system; from this any user could download files and post messages onto the bulletin board. (Nickson, C., 2009) Although there was about to be a huge change in social networking, Tom Jennings Fidonet managed to link BBS’s to modern day networks so they have not been completely lost.
The climb of the Internet as we know it today was created under the AOL (American Online) company. This developed user-created community services which was the first sighting of advanced features to be used in social sites. Early social networking sites, World Wide Web (WWW) generalized online communities that aimed to bring people together from 1997 where some of the first social sites where born, Six Degrees.com and Classmates.com for example. In these sites, mainly from the late of the 1990s, the users profile was the obvious main feature making it easier to find other users that had similar interests/hobbies etc as themselves. By the end of the 1990s/early 2000s more advanced features had been developed helping create more personal networking sites that were clinched by the masses.
‘in social, economic and institutional terms the dominance of the world of networks is even more apparent’ (Castells,2001)
This showing the potential domination that the social networking sites had to offer to the modern day world and with the launch of Friendster in 2002 social sites hit a real high point, by using a perception that was seen earlier in a failed social site (previously mentioned Sixdegree.com) the creators were able to show a “Circle of Friends” which encouraged new friendships and bonds to be made from the visual connections that were displayed to each user. This technique is still used in one of the most popular sites to date, Facebook, which was originally founded by Harvard student Mark Zuckerberg along with his college roommates and fellow computer science student. When Facebook was first launched, in 2004, it was limited to Harvard students only but after only 2 years it was made public and now boasts at more than 500 million active users. (Kirkpatrick, D., 2010)
Image from (http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html)
Relevance to Design
Social networking has always been a way of self-promotion in the design world whether that is through online interaction or face-to-face interaction. With the online aspect of socializing designers have been given a huge advantage when trying to get their work across and target fellow designers. Blogging, such as blogger.com and wordpress, has given designers the advantage of being able to publish and record the thought process of their work and final pieces. Hopefully being able to gain some feedback or inspire fellow designers with various techniques and samples that they have achieved themselves.
‘Texts and images can be published without editorial interferences and can rapidly achieve wide circulation’ (Varnelis, 2008)
This shows the power of the web at its greatest. Designers being able to publish images of there own work has become a very popular way of them promoting their designs to other designers and possible clients and employers. Also managing to give them possible connection that may become useful towards techniques and skills they may want to acquire. Social networks such as youtube.com contain videos and such of practical workshops that some craft amateurs would be able to use to develop their skills further, this giving a very clear and visual way of learning from very obtainable resources.
Online thought is also an important factor to take into consideration by bringing unlimited amount of people from differing cultures and backgrounds gives the influence of a wider range of views and opinions to come forward to designers.
“the nature of online engagement . . . makes manageable large-scale, many-to-many discussion and deliberation” (Coleman and Gotze, 2001)
This shows that within the design of social sites we have managed to produce a way of getting people together to discuss issues at the same time from many differing places providing the subject at hand with a more cultured view.
In virtual worlds, such as secondlife.com, it is possible to create an online exhibitions that can be seen by the whole virtual world. The Tech Museum announced The Tech Vitual (www.thetechvirtual.org) in December 2007 in which an exhibition design competition would take place focusing on the theme of “Art,Film and Music” this virtual exhibition promoted one of the first of its kind. The first four winning exhibits to be incorporated into the physical museum including Artist-in-residence: The Painter, Musical Chairs, Wikisonic anf Connecting Point: Hole in (Virtual) Space. This has given the design world a way of presenting their work in a whole new light and thus furthering the development of social networking and its potential in the modern day society.
Reference
Boyd, D., and Ellison, N., (2007) Social Networking Sites: Definition, History and Scholarship, Available on http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html
Castells, M., (2010), The Rise Of The Network Society, Blackwell Publishing LTD
Castells, M., and Catterall, B., (2001), The Making Of The Network Society, London, Institute of Contemporary Arts
Kirkpatrick, D., (2010), The Facebook Effect, Virgin Books
Nickson, C., (January 2009), History of Social Networking, Available on:
http://www.digitaltrends.com/features/the-history-of-social-networking/
Thelwall, M., (2009) Social Network Sites: Users and Uses, Elsever, U.S.A
The Tech (Virtual) Museum: Four Physical SecondLife Exhibitions
http://publiccurating.cont3xt.net/?p=488
Varnelis, K., (2008), Networked Publics, Massachusetts, The MIT Press
Mind Mapping
Saturday, 2 October 2010
In the Sticks
Back in Inverness for the weekend to see the family and I only have the countryside views that i no longer have in the middle of Dundee that are keeping me from working. This is what has been distracting me from doing my design studies for the past 4 hours now!
Loverly wee view of Kirkhill Village right down there!
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